Tery Special Moves
He also has a few other moves to consider like power charge overheat geyser and triple geyser.
Tery special moves. The central conceit with terry is that a lot of his moves play out like they would in a 2d fighter like the games he comes from. Crack shoot kick terry jumps and spins his body with his leg extended in order to hit the opponent. Maybe his spot dodge could have him step into the background for a sec. Locus has created an easy to.
All of terrys inputs might intimidate newcomers especially those who arent used to traditional fighting game controls. Down down left left down left right a power geyser simplified. Rising tackle charge punch anti air move terry spins upwards. Attacks and special moves.
Down left down right a. Most of terrys special moves can be powered up by using a designated series of inputs while other techniques can only be accessed through a chain of commands. Terry moves towards his opponent with his arm extended and with energy surrounding his fist. The second is buster wolf executed by hitting down forward down forward.
He does however have some of the best. Terry is a tall heavyweight fighter weighing the same as samus dark samus and bowser jr that uses special inputs for his special moves much like ryu and ken and also shares their unique trait of always facing their opponent in 1v1 matches. Terry bogards special attacks are performed using a combination of standard smash bros inputs and street fighter esque stick movements to combo them together. Each has two variants tap the.
He has slow air speed and decent running speed but is characterized most by his great ground game. Another gimmick terry has are super special moves that activate once hes taken 100 damage. When gauge activated perform special move while another is already triggered. The command input for power geyser a special move that can only be executed once terry is over 100 percent damage.
Power wave punch.